using System.Collections.Generic;

namespace SSettings
{
	public class ChannelProperty
	{
		private bool _IsEnabled;

		private string _WaveLength;

		private List<string> _DyeList = new List<string>();

		public bool IsEnabled
		{
			get
			{
				return _IsEnabled;
			}
			set
			{
				_IsEnabled = value;
			}
		}

		public string WaveLength
		{
			get
			{
				return _WaveLength;
			}
			set
			{
				_WaveLength = value;
			}
		}

		public List<string> DyeList
		{
			get
			{
				return _DyeList;
			}
			set
			{
				_DyeList = value;
			}
		}
	}
}
